Wing Commander

ShooterSimulator
Wing Commander
IDs
IDSteam
924—
—
HowLongToBeat
Main8.4h
Extra9.95h
100%18.56h
Summary

Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".

Storyline

The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.

Developers
Origin SystemsOrigin Systems
Publishers
Origin SystemsMindscape, Inc.GameTap EntertainmentFujitsu InteractiveSega EntertainmentMindscape, Inc.ASCII CorporationOrigin SystemsASCII CorporationMindscapeOcean Software
Genres
ShooterSimulator
Platforms
AmigaAmiga CD32DOSFM TownsMacPC (Microsoft Windows)Sega CDSuper FamicomSuper Nintendo Entertainment System
Game modes
Single player
Perspectives
First person
Keywords
adapted to - moviedynamic soundtrackescort missionfull motion videomilitarymission briefingpreviously on - origin accessspace combatspace simulationspaceshipwar

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