God of War: Chains of Olympus

AdventureHack and slash/Beat 'em up
God of War: Chains of Olympus
Trailer (1/2)
IDs
IDSteam
552—
91
Critic rating
8.4
User rating
HowLongToBeat
Main5.4h
Extra6.07h
100%9.01h
Summary

Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess. The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates the utilization of both shoulder buttons and the analogue stick. The iconic Blades of Chaos, synonymous with the God of War series, make a return, accompanied by an array of new weapons and magical spells such as the Sun Shield, Efreet spell, and Light of Dawn. The narrative unfolds as the Gods dispatch Kratos to the city of Attica, charging him with the defence against an encroaching Persian army. However, as Morpheus unleashes chaos, Kratos finds himself compelled to harness his formidable powers to once again rescue the world from impending doom.

Storyline

Set halfway through Kratos' ten years of servitude to the Gods, Chains of Olympus begins with Kratos being dispatched to the city of Attica to help defend it from the invading Persian army. Soon after his arrival, the Spartan spots a basilisk climbing over the city walls and gives chase. During his chase, Kratos confronts the Persian King inside the city and kills him. Taking the King's power to summon the Efreet, he then encounters the basilisk and kills it. After defeating the basilisk, he witnesses the sun fall from the sky, plunging the world into darkness. Following the dim remaining light on the horizon, Kratos fights his way through the city of Marathon, along the way encountering the black fog of Morpheus, which now covers the land in darkness.

Developers
Ready At DawnSCE Santa Monica Studio
Publishers
Sony Computer EntertainmentCapcom
Genres
AdventureHack and slash/Beat 'em up
Platforms
PlayStation Portable
Game modes
Single player
Perspectives
Third person
Keywords
action-adventureaggressive door-openinganti-herobansheebasilisksbeen here beforeblock puzzlebloodyboss fightbow and arrowbutton mashingcontext sensitivecross culture language skillscustomizable charactersdeathdifficulty leveldigital distributiondivine punishmenteasyelevator ambushextreme violencefinishing movefixed cameragame developers choice awards 2009glidinggod modegodsgrapplegravitygreek mythologyhorsehumanin-game moves listinstant killinteractive achievement awards 2009linear gameplaymagicmale protagonistmercenaryminotaursmoving bodiesmurdermythologynuditypack-in gameplatform exclusiveplaystation plusplaystation tv supportpolygonal 3dpost-credits plot twistprequelquick time eventreal-time combatreligionreversible cover artrpg elementssave pointscripted eventssequelsexual themessingle-player onlyskill points in gamestat trackingsuperpowersswimmingsword & sorcerytragic herotreasure chestunlockable difficulty levelunlockablesupgradeable weaponsvillainworking for the enemy

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